Created by Scott Robert Ladd at Coyote Gulch Productions.
Defines migration between populations. More...
A migrator removes individuals (via "emigration") from a population of organisms, transferring them to another population (via "immigration"). A concrete implementation of this interface will probably contain some sort of organism "pool"; migration will place organisms into the pool, and immigration will remove them.
|OrganismType||- The type of organism that will be migrating|
|virtual libevocosm::migrator< OrganismType >::~migrator||(||)||
A virtual destructor. By default, it does nothing; this is a placeholder that identifies this class as a potential base, ensuring that objects of a derived class will have their destructors called if they are destroyed through a base-class pointer.
|virtual void libevocosm::migrator< OrganismType >::migrate||(||vector< population< OrganismType > > &||a_populations||)||
Calling emigrate will remove organisms from a population; these "mgrating" organisms will then be available for addition to another population via the immigrate method. The criteria for emigration is application-specific. Nothing requires that an organism be removed from its original population -- that is simply how "real" life works, when an animal leaves its home (say, a male lion leaving its pride) to join another population.
|a_populations||- Set of organism populations between which members will "migrate"|
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